Crack Pattern
Node Data | |
|---|---|
Display name | |
Crack Pattern | |
Internal name | |
Node_Crack_Pattern | |
Inheritances | |
| Node_Processor | |
| Node_Crack_Pattern | |
Inputs | |
Output | |
vec2 |
Dimension |
Origin | |
enum |
Pattern |
int |
Amount |
vec2 |
Origin |
rotation |
Pattern Angle |
rotRange |
Angle Range |
bool |
Both Side |
Pattern | |
range |
Segments |
range |
Scale |
range |
Length |
float |
Length Scale |
Crack | |
range |
Width |
slider |
Branch |
rotRange |
Angle |
slider |
Radial |
Trim | |
slider |
Trim |
Thickness | |
range |
Thickness |
Rendering | |
enum |
Blend Mode |
gradient |
Color |
color |
Branch Blend |
surface |
Texture |
Outputs | |
surface |
Surface Out |
Generate crack pattern.
Properties
| Origin | |
| Pattern | Crack pattern |
| Amount | Crack amount. |
| Both Side | Whether to extends crack in the opposite side. |
| Pattern | |
| Segments | Amount of segments. |
| Scale | Crack scale. |
| Crack | |
| Width | Crack amplitude, maximum distance a crack can varience from the original direction. |
| Branch | Chance for a crack to spawn another crack. |
| Angle | Range of the angle where the new crack generate. |
| Radial | Draw a radial line connecting multiple crack lines. |
| Trim | |
| Trim | Trim crack line for animation. |
| Thickness | |
| Thickness | Crack rendering width. |
| Rendering | |
| Color | Base color |
| Branch Blend | Multiply color per branch. |
| Texture | Draw texture along crack line. |
Commit History
| 1.21.5 |
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